So this is Christmas… and what have I done? Not written a complete Game Boy game that’s for sure.
Back in April I set myself the target of writing a Game Boy game by Christmas, with the idea that if I succeeded I would buy myself a present of a special flash cartridge so I can play it on our original childhood Game Boy. I also kept a diary about it…
Things were going pretty well until I went off for a long summer vacation and, well, never really returned to the project. Work kicked up a notch and evenings became more of a time for switching the tired ol’ brain off.
But Jumpy is not dead! No! I shall be returning to the project in the new year with a new goal of having the whole game done by my birthday, which conveniently falls right in the middle of the year (and before any summer holiday). I’d try a stretch goal of Easter but who buys themselves presents for Easter? Nah. Let’s hit a summer deadline and put that flash cart on my gift list.
I’ve also decided to go an extra step with “working in the open” and will host the code on Github. Over the new year break I’ll get a clean snapshot of the most recent code up on a repo and each ROM I upload will have the repo tagged. As with the diary my intent is to build up an artefact of progress/learning and not any sort of tutorials to follow. (There are already a bunch of great resources and tutorials out there which I’ve linked up here and here.)
Quick thanks to all the support I’ve had on the adventure so far; the many fantastic folks from around the world dropping into my mentions & hitting retweet. Didn’t get there as quickly as anticipated but hey, no big deal, be kind to yourself and all that. Let’s get you a playable game by summer.